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WE’RE READY TO PLAY

ForthStar is a unique games company based in Manchester, UK, on a mission to make big free-to-play hits. Established in 2023 by Playdemic Founders, Paul Gouge and Alex Rigby, and a team of exceptionally talented industry veterans, ForthStar's core belief is that the best games are made by highly accomplished teams with freedom for creative innovation.

EPIC PLAY, EVERY DAY

EPIC PLAY, EVERY DAY

Our mission is clear: to create great games that millions of people love to play every day for years. We take pride in our commitment to building exceptional, mass-appeal games with highly engaging core mechanics that captivate our players and become essential daily entertainment.

OUR WAY OF WINNING

OUR WAY OF WINNING

We believe in excellence, creative thinking, and have a culture that promotes collaboration, innovation, and the continuous pursuit of better. We support each other to make ForthStar not just a workplace, but a space for inspiration, creativity and professional growth. We are driven by our commitment to the service of our players and to each other.

A TRUSTED PLAY IN GAMING

A TRUSTED PLAY IN GAMING

ForthStar is a privately owned company funded by its founders and Griffin Gaming Partners, one of the world's largest venture funds focused exclusively on gaming.

Together the founders and Griffin have invested $10 million in ForthStar, providing secure foundations for the business.

AN AWARD WINNING team

Paul Gouge - Co-founder & CEO
Paul Gouge
Co-founder & CEO
Alex Rigby - Co-founder & Creative Director
Alex Rigby
Co-founder & Creative Director
Matt Begley - Head of Data
Matt Begley
Head of Data
George Carmichael - Head of A.I.
nathan Brown
Senior programmer
George Carmichael - Head of A.I.
George Carmichael
Head of A.I.
Pete Collier - Lead Designer
Pete Collier
JOINT HEAD OF DESIGN
Xiao Fei Li - Senior Artist
Xiaofei Li
Senior Artist
Adrian Hall - CTO
Adrian Hall
CTO
Adrian Hall - CTO
Aurélien Mary
TECHNICAL DESIGNER
Gemma Pitt - Finance Director
Gemma Pitt
Finance Director
Salman Riaz - Senior Server Engineer
Salman Riaz
Senior Server Engineer
Mike Rigby - Lead Designer
Mike Rigby
JOINT HEAD OF DESIGN
Richard Smith - Senior UI Designer
Jenny Smale
FINANCE DIRECTOR
Richard Smith - Senior UI Designer
Richard Smith
Senior UI Designer
Andrew Sheriff - Senior Programmer
Andrew Sheriff
LEAD Programmer
Richard Smith - Senior UI Designer
Anna Tappenden
People, Culture and Workplace Manager
Richard Smith - Senior UI Designer
Chantal Zuurmond
HEAD OF PRODUCTION

CAREERS

We prioritise fostering a culture that inspires and empowers every member of the team in the pursuit of our shared mission: to make great games that millions of people love to play every day for years.

Great people do great things in great workplaces. As a result, we invest in making our working environments the best they can be, cultivating collaboration and high levels of autonomy, and committing to an anti-crunch philosophy.

From day one, we’ve embraced a 4 day work week because we believe this output-focused approach enables our team to deliver their best work, optimising productivity while also improving their overall wellbeing.

Just as our games are designed for everyone, so is our workplace. We act ethically towards each other, our players, suppliers and the environment. Our ongoing commitment is to build an increasingly diverse, inclusive team that reflects our audiences and the wider society we engage with.

In addition to a competitive salary, you can expect some excellent perks and benefits: generous holidays, private medical insurance, life assurance, enhanced family leave, a robust pension plan and opportunities for growth and development. Our profit-related bonus scheme rewards excellent performance, and our employee assistance programme and 24/7 virtual health service prioritise your wellbeing.

We offer flexible hybrid working and provide complimentary parking to make those days in the studio hassle-free, and regular team socials to keep the fun times coming.

We have ambitious growth plans and are seeking incredibly talented individuals capable of excellence. If you believe you have what it takes to become our next superstar, we'd love to hear from you. Please get in touch at  superstars@forthstar.com

OPEN ROLES

We currently don't have any open roles available, but thank you for your interest!

Video Game Producer - Mobile Free-to-Play

Description

As a Producer, you will oversee the development of a mobile free-to-play game from concept to release as a Live service.  You will work closely with our Creative Director and all parts of our development team, to ensure that your development plan is aligned with the game vision and operates with optimal utilisation of our talent and to the highest quality standards. You will be committed to continual iteration in the light of internal and external feedback data in pursuit of excellence and player engagement in every aspect of the game.  You will recognise, understand and be able to balance the tension between product excellence, time and cost. Your leadership will drive the success of our games, ensuring they meet market demands and our players' expectations.

Responsibilities

  • Lead the planning, scheduling, and execution of all game development tasks.
  • Coordinate with Design, Code, Art, Server, Data and QA teams to ensure clear communication and efficient workflow.
  • Manage timelines, budgets, and resource allocations, ensuring milestones are delivered on schedule.
  • Work in partnership with the Creative Director to align on product vision and development excellence. 
  • Monitor and report on game performance user testing metrics and work with the wider team to develop strategies as necessary to maximise player engagement and revenue.
  • Foster a collaborative and innovative work environment and maintain high team morale and productivity.
  • Conduct regular check-ins and review sessions to ensure project milestones and quality benchmarks are met.
  • Anticipate and solve problems that could affect the quality, timing, or budget of the project.

Essential Skills

  • Minimum of 5 years of experience in video game production, with a strong preference for experience in hit mobile free-to-play games.
  • Bachelor’s degree in Game Design, Production, Business Administration, or a related field.
  • Proven track record of successfully launched games, especially in the mobile gaming sector.
  • Deep understanding of the mobile gaming market, current trends, and monetisation strategies.
  • Strong leadership skills and experience managing multidisciplinary game development teams.
  • Excellent organisational, communication, and project management skills.
  • Ability to work under pressure and manage multiple projects simultaneously.
  • Strong analytical skills and experience with game analytics tools.
  • Ability to inspire, influence and communicate effectively at all levels.
  • Experience with Agile and Scrum methodologies.
  • Familiarity with project management software such as JIRA or Notion.

Desirable Skills

  • Experience in user testing and feedback loops to refine game features.

What we offer

  • £55-£70k, depending on experience.
  • Competitive benefits package.
  • Creative and collaborative work environment.
  • Access to cutting-edge technology and tools.

If you’re an excellent fit for this role, send your CV and salary expectations to superstars@forthstar.com, outlining why you’d be a great new addition to the ForthStar team.

NO AGENCIES PLEASE